Tuesday, November 24, 2009

Playing at War

Note: wrote this as a part of that essay contest... I don't think I did all that well on it, as there was a character limit (ruins most good essays) and I ended up having to butcher an important paragraph... would it kill them to make the limit 1 page?


“Conflict is the gadfly of thought. It stirs us to observation and memory. It instigates to invention. It shocks us out of sheep-like passivity, and sets us at noting and contriving.” – John Dewey.

People with Responsibility for Consequences – PRC. That is our title. That is our motive. We exist now only as a minority.
It makes no sense that we should be dying out, because it’s not hard to become a responsible person – the only thing one really has to do to join is stop hiding behind the outward-facing finger known as “Accusation”. Accusationists are enemies of responsible people, and there’s a constant, brutal war going on between the two factions. This war involves use of one of the deadliest weapons in history, a weapon that holds infinite power.
That weapon is the mind. The function of the mind in this war is very simple: the PRC use the mind; the Accusationists don’t. Unfortunately, Accusationists make up for their lack of brain power with sheer numbers and the religion called Selfish Irresponsibility. Irresponsibility is a very tempting religion, converting millions each year to its mad egotistical zealotry.
The downfall of responsibility followed a tragic incident called the Columbine Massacre. Eric Harris and Dylan Klebold, avid gamers swayed by Irresponsibility, stepped out into public without their minds. Thirteen innocents were killed because these deranged boys had access to machine guns and were too stupid to use common sense to distinguish reality from gaming.
Aware that the boys were not using their brains, the mass media decided to use the boys’ brains for them to deliver a tactical blow to the PRC. Irresponsible people everywhere emerged and purged responsibility from the situation. The accusation finger was pulled out, with the help of the mass media, and laid in front of the boys, pointing outward toward video gaming. It became clear to the blind neutral public that the two boys obviously would not be able to take responsibility for their violent actions. After all, they were only young, and it was politically incorrect to imply that they were irresponsible, insane idiots who were completely out of line.
It came to be that games began to take blame for individual people’s idiocy. It was the fall of personal responsibility, a brilliant move by the Accusationists to eradicate responsibility for good. The PRC was split and eventually disintegrated to its current state today; there are only handfuls of organized PRC resistance left to combat the Accusationist genocidal machine.
Video games were once a simple activity. They still are – even the violent ones. Now, thanks to the damage caused by the unwillingness of common people to be responsible citizens, games are “promoting violence”. The moment the neutral public makes this accusation, they remove all identity from people who made conscious, stupid choices to make virtual violence a bloody reality. The PRC has one message left in its arsenal in response to this:
Stop making video games a scapegoat and take responsibility for your own actions.

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